They either want a free wheel every turn, or theyre running cards that hate on their opponents draws, like Orcish Bowmasters or Spirit of the Labyrinth
Nissa tends to be a lands-matter kind of Planeswalker, with most of her cards doing things like untapping lands (Genesis Mage, Sage Animist, Vital Force, Steward of Elements, and Worldwaker), animating them into creatures (Vital Force, Sage Animist, Shadowed Boughs, Steward of Elements), or giving you extra abilities whenever you play a land
Rusher Ace will play a huge role in this matchup, helping you set up the finishing turn if they're at 1 Life card or if they have a blocker
Creature - Horror Insect Phyrexian Vishgraz, the Doomhive Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Vishgraz enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." Vishgraz gets +1/+1 for each poison counter your opponents have
Offensively Elesh Norn is super weak on her own but oppressive should you have any other dorks in play