Punishing draws has been a bit of a theme in the 2020s, and Nekusar has picked up some powerful upgrades in Orcish Bowmasters, Faerie Mastermind, and Sheoldred, the Apocalypse
For aggressive and tempo decks: Prioritize lands that enter untapped consistently ( Fetch Lands, Fast Lands, Pain Lands ) Avoid tapped entries that slow down early pressure Accept minor life loss as a reasonable trade-off for speed For control and value-oriented decks: Tapped entries matter less when casting expensive spells turn 4+ Extra utility like scry, cycling, or card draw provides long-term value Lands like Temples, Slow Lands, and Cycling Duals become viable options Budget Considerations Without Sacrificing Performance The best dual lands in MTG span an enormous price range, but strong mana bases exist at every budget level
As I have moved away from combo and as decks have become more robust and redundant the danger of self mill in cube has fallen to nearly as little risk as in constructed
Tezzeret, Cruel Captain All of Tezzeret, Cruel Captain's abilities are great for artifact decks, but he's mainly on this list of top planeswalkers purely for that -3
That said, Kianne is a great potential commander who totally deserves her own deck