If you manage to play an Aladdin, Street Rat on turn four and follow it up with a shift to Aladdin, Heroic Outlaw on turn five, you can play Be Prepared early and wipe out an overly aggressive board
The other three legends dont look amazing, all things considered
If you cant accept removal being fun, think of this less as removal and more of a strange Clone
Gallery and List of Town Cards Adventurer's Inn Balamb Garden, SeeD Academy / Balamb Garden, Airborne Baron, Airship Kingdom Capital City Clive's Hideaway Crossroads Village Eden, Seat of the Sanctum Gohn, Town of Ruin Gongaga, Reactor Town Guadosalam, Farplane Gateway Insomnia, Crown City Ishgard, the Holy See Jidoor, Aristocratic Capital Lindblum, Industrial Regency Midgar, City of Mako Rabanastre, Royal City Sharlayan, Nation of Scholars Starting Town The Gold Saucer Treno, Dark City Vector, Imperial Capital Windurst, Federation Center Zanarkand, Ancient Metropolis Best Town Cards #8
(Damage and effects that say "destroy" don't destroy it.) Omniscience Rarity: Mythic Rare TYPE: Enchantment SUBTYPE: - CMC: 10 Mana cost: USD: $57.04 EUR: 35.17 TIX: 0.03 EDHREC RANK: 1028 You may cast spells from your hand without paying their mana costs