Then theres Bane of Progress, which destroys all artifacts and enchantments upon entering the battlefield, which is great when youre against equipment or pillow fort decks
I didnt include any haste-enablers in my list, but you could add Thousand-Year Elixir, Fervor, or Tyvar, Jubilant Brawler to tap your creatures right away
This deck gives up creatures for artifacts that function as elementals, which means targeted removal can risk you overcommitting to elementals, only to be left trashless at just the wrong moment (yes, having no trash is a bad thing)
Theres so much to love about this card for the Rakdos, aristocrat, and demon deckbuilders out there
While this was an effective way to keep a certain creature from attacking (because summoning sickness still applies to a creature if it just came under your control), it wasnt actually winning me any games