Proxies let you: test expensive strategies before buying experiment with combos without dropping hundreds of dollars protect valuable originals while still playing the deck To keep it healthy: disclose proxies before the game starts match your tables power level expectations dont bring proxies to sanctioned events unless the organizer explicitly allows them (rare) Pitfalls and Community Impact The biggest community harm doesnt come from casual proxy use
With that out of the way, lets get into the list proper
The second chapter is less good, but it's optional and can be useful if you really need another land
We can look at each of these treatments, though, and see which cards are the most expensive
Trap the TrespassersTrap the Trespassers (10,159 Inclusions, 0% of 2,424,972 Decks) I'm not a math expert, but I'm fairly sure that in most games of Commander, there are four players