This is by far the best dungeon commander in the game, even if dungeons are only an auxiliary part of the main game plan
A Realm Reborn Bahamut, Warden of Light Braska's Final Aeon Esper Terra Ifrit, Warden of Inferno Phoenix, Warden of Fire Ride the Shoopuf Shiva, Warden of Ice Sidequest: Card Collection Sidequest: Catch a Fish Sidequest: Hunt the Mark Sidequest: Play Blitzball Sidequest: Raise a Chocobo Sleep Magic Stuck in Summoner's Sanctum Summon: Alexander Summon: Anima Summon: Bahamut Summon: Brynhildr Summon: Choco/Mog Summon: Esper Maduin Summon: Esper Ramuh Summon: Fat Chocobo Summon: Fenrir Summon: G.F
He might die after only one attack, but youll usually be getting a 2-for-1 out of it, so thats fine with me, especially because if left unchecked, the Channeler will just keep drawing you cards
This has a decent baseline and kind of scales up later in the game
If a white quantity number is negative, you dont yet possess enough copies in your Collection to play this deck in a game