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All ten of the fetch lands were the highlight, but also stuff like the allied-colour bond lands (the enemy-colour ones wouldn't be released until Commander Legends later that year), Wasteland, Strip Mine, and Valakut the Molten Pinnacle
Verdict of Anubis X TRAP Counter When your opponent activates a Spell/Trap Card, while you control 3 or more other Spells/Traps: Negate the activation, and if you do, destroy that card, then if you control "Temple of the Kings", you can destroy as many monsters your opponent controls as possible, then inflict damage to your opponent equal to half the total original ATK of those destroyed monsters
It only really goes in heavy red agro decks due to the tempo aspect of the card and its double red cost and still fully deserves its A cube slot
The second image below is a scan, so the starburst pattern is obvious