Here youll have a lot of countermagic, card selection, sweepers to leverage the playing field against aggro, and some planeswalkers to close the game
Appearance isn't everything (we still love you, Grimer, you weird-looking, living blob of dirty oil) but it's an important factor when trying to whittle down over 16,000 cards to find the most important
Both sets will have 78 cards before SR, UR, or even a new rarity
2013 I spent a couple years adapting Mood Swings to be more Magic adjacent
This unique ability completely breaks the traditional resource economy of the game, letting players cheat massive threats into play without spending a single point of ink, creating an immense psychological burden for the opponent who must decide whether to defeat him