then, once we have some "draw-two" creatures on the battlefield, we can cast it during our turn (taking advantage of the fact that we get to draw one card during our draw step) to trigger all of our payoffs
I love that age, but one thing I couldn't stand about fourth grade is by the time the students came to my classroom, they already had these cliques that were developed and they were just, I just couldn't break these cliques apart, and I just saw certain students being left out and it just broke my heart
Not background necessarily, but some other line of text that says something along the lines of Whenever you sacrifice a Treasure token, give a creature a +1/+1 counter and trample until end of turn. That would make it a lot more interesting and powerful, but I suppose not every card needs to be great
Will we live to regret it
Atlantis' Secret Military - Hidden beneath the waves, Atlantis has been building a powerful and organized military for centuries